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Re: Andreas Eversberg Mercenary Reloaded with OpenGL
Mon Apr 16, 2018 12:18
2a01:170:1096:1:3a2c:4aff:fe5f:c0c8

Hi Anthony,

Be sure to use download the version 0.9 from my page, not the first version 0.1. After running, you will see a blue screen with help text about how to use the keyboard for emulation settings and gameplay. You can toggle the screen using the "pause" key. The old version 0.1 does not support the improved rendering, but all version use OpenGL to display image on screen, so your Windows supports OpenGL for sure. It runs on Win 10 of course!

Best regards,

Andreas

  • Andreas Eversberg Mercenary Reloaded with OpenGLAnthony Kane, Mon Apr 16 02:01
    This is fantastic! Watching the video the game looks smooth and not choppy or jerky like it was on the Atari ST or Amiga versions. I'm trying to run it but the screen changes resolution and then back ... more
    • Re: Andreas Eversberg Mercenary Reloaded with OpenGL — Andreas Eversberg, Mon Apr 16 12:18
      • Andreas Eversberg Mercenary Reloaded with OpenGLAnthony Kane, Tue Apr 17 02:23
        Hi Andreas, I've got both Mercenary 2 and 3 working within OpenGL on both of my machines now. The reason neither would work on my main machine is as of an audio error on line 157 which produces the... more
        • Re: Andreas Eversberg Mercenary Reloaded with OpenGLAndreas Eversberg, Tue Apr 17 10:51
          Dear Anthony, nice the hear that you got this running. I ask the SDL to use the default sound device and I expect it to support 2 channels (stereo). It would be a good thing to have a selection of... more
          • Re: Andreas Eversberg Mercenary Reloaded with OpenGLAnthony Kane, Tue Apr 17 11:20
            Hi Andreas, If I set my soundcard to 2.0 and not 5.1 which is what I had it set to the game work every time hence why when I disabled the card and selected my NVidia through my TV as it too is 2.0.... more
      • Andreas Eversberg Mercenary Reloaded with OpenGLAnthony Kane, Mon Apr 16 12:40
        Hi Andreas, Great work on getting this to run within OpenGL. I've only just noticed your reply before posting another. I'll try it on my other PC as when I try it on my main PC it will not run and... more
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