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Bigger draw distance
Mon May 14, 2018 10:52
2a01:170:1096:1:3a2c:4aff:fe5f:c0c8

Hi Anthony,

Any other VR headset will be supported, as soon as there is a common API for all headset. The Khronos Group Inc seem to work on it. (https://www.khronos.org/openxr)

I plan to draw roads of a complete city. Also I plan to draw many buildings around current location. This would require to render them from game data, because the original game does not render it, so I cannot render it now.

Adding shadows is not a big deal If I can render buildings from the game data. Again, I cannot render shadows, because the original game does not render it.

I have not reversed the game data yet, since this is another (complicated) task. Any help is appreciated.

Best regards,

Andreas

  • Re: Mercenary Reloaded is completeAnthony Kane, Mon May 14 03:28
    Hi Andreas, Its a shame you won't support HTC as i'd love to try playing in room scale. Thing is there's not many objects to give you the feeling of scale anyway unfortunately. In future is there a... more
    • Bigger draw distance — Andreas Eversberg, Mon May 14 10:52
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