Re: Done
Sun May 27, 2018 05:19

It should stop after pressing and RELEASING the Up key. Therefore the logic is defined simply as ignoring the release key only when ALT is pressed. Finito.

  • Re: DoneAndreas Eversberg, Sun May 27 01:42
    Hi Enjo, It does not work with the source in master branch, but I managed to make it work even with ALT key. How should walking/running stop? When releasing ALT key or when pressing UP key again?... more
    • Re: Done — Enjo, Sun May 27 05:19
      • Re: DoneAndreas Eversberg, Sun May 27 10:08
        Ok, now I pushed a patch, so you can keep running using ALT + UP and stop when pressing UP or DOWN (without ALT). Thanx for improving my software.
        • Re: DoneEnjo, Sun May 27 22:44
          It's a pleasure. I wanted to tell you this yesterday, but I had guests: I recalled that in my Targ SDL port, Control key is responsible for locking the movement, not Alt. Alt was for orienting... more
          • Re: DoneAndreas Eversberg, Tue Jun 5 11:32
            I choose to use CTRL key to control emulation features, like changing rendering, FOV, skipping eris approach, ect... I reversed movement, so I can move in any direction without turning myself -... more
            • Re: DoneEnjo, Wed Jun 6 00:25
              OK, understood.
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