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koppenhaverd
fun vs learning
Wed Jun 3, 2015 15:42
152.10.142.155

I agree with you to a certain extent. The best learning activities are engaging (not always fun, but always engaging). Ultimately, if kids are going to apply what they are learning in contextual reading and writing (e.g., using the letter sounds they are learning in your game) to read and spell words, they have to have cognitive clarity. Cognitive clarity is an understanding of why you are doing what you are doing. That is, I would want your game players to follow the game up with some real reading or writing in which they applied the letter-sounds they are learning to communicate with others in print. That would build cognitive clarity - "This game is fun. Oh, I can use some of this fun game to read and write better."

  • reply to hinesjd - Stacy Huffman, Wed Jun 3 09:50
    You present an interesting question. "How can we tell if some of the more fun and interesting methods we use to teach reading and writing are being perceived by the students as fun but helpful... more
    • Games - luckadooso, Wed Jun 3 16:16
      I agree with you, some of the times that I have truly learned the most are times when I wasn't even aware that I was learning! Games such as candy land teach colors, rule-following, and turn-taking,... more
    • fun vs learning - koppenhaverd, Wed Jun 3 15:42
      • Koppenhaver Response - Rebecca McVey, Sat Jun 6 22:45
        I feel like learning gets lost with too much complexity in lessons. There are many simple ways to make learning fun but it can easily get lost in translation when we add too many crafts, intricate... more
      • Cognitive Clarity - Cynthia Trickel, Wed Jun 3 16:58
        That is a great definition. I don't think I have ever used that terminology, yet that is exactly what we are striving for... Not just being able to relate symbols to letters and letters to words, but ... more
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